Full title: Doom dev blasts Xbox after Microsoft ‘Gutted’ id Sofware with layoffs: “they fundamentally don’t understand art” and “it’s hard to make a game when there are entire departments that are gutted that you need, entire disciplines that are gone”.
I love Super Mario RPG but when you get to the Moleville part of the map, it feels like the game hits a stalling grind. Like it is to me, the dragging part of the game. Because you got to deal with the annoying enemies and bosses there. I don’t like dealing with Booster. I don’t like Booster’s Tower.
Switch (and to a greater extent Switch 2) is brilliant hardware, don’t get me wrong. I like it. It’s well built, great screen, suspend works great, docking is awesome, etc.